From the co-creators of Temtem: Swarm comes… whatever the hell this is

After surviving the madness of Temtem: Swarm, the devs have clearly lost what little sanity they had left. And what do you do when you’ve completely snapped? Obvious: you make TPK, a chaotic, dark fantasy co-op dungeon crawler where teamwork is everything… until someone eats all the food, triggers a trap, and sets the camp on fire. Again.

Sure, it’s technically another co-op game. But don’t let that fool you. TPK is to teamwork what a banana peel is to traction. This isn’t about glorious heroism. This is about barely surviving in procedurally generated hell-holes stitched together by a dumb powerful Lich with a flair for architecture and emotional trauma.

Grab 5 friends (or enemies, we’re not picky), scream at each other while solving deadly puzzles, fighting grotesque creatures, and managing just enough resources to stay miserable. Push, pull, yeet and strategically abandon your allies as you all stumble toward inevitable doom.

 

This is not about winning. This is about the stories you’ll tell afterward… assuming any of you make it out alive, or at least in one emotionally scarred piece. Horror? Yes. Puzzles? Sure. Chaos? Constant. Corpse furniture? Ew, also yes.

There’s no release date yet, because time doesn’t work the same inside a demiplane ruled by a cackling undead wizard. But a public demo is coming later this year, and the Steam page is live right now, so you can add TPK to your wishlist, pretend you’re supporting indie devs, and then ignore all our emails forever. Classic.

 

Also, follow us on Discord, X, Instagram, and whatever platform you haven’t rage-quit yet. We’ll be there. Watching. Judging.

See you in the dark.